mwo ecm mechs. Maybe not the best medium mech for LRMs if you look at the quirks, but the most flexible. mwo ecm mechs

 
 Maybe not the best medium mech for LRMs if you look at the quirks, but the most flexiblemwo ecm mechs  It will be hot with 2x ERPPC

Mechs that can mount ECM Currently only the following 'Mechs can mount ECM: Commando COM-2D Raven RVN-3L Cicada CDA-3M Atlas AS7-D-DC The Jenner JR-7D was supposed to mount an ECM, but was voted down by the Devs at the. Throw in some smaller and lighter Clan tech with XL engines, add more to this advantage. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 1. I always put BAP on the rare LRM boat I run unless I desperately need the tonnage. At the end of the round, all 'Mechs within the ECM bubble get their stealth charge back. Description. Second favourite is a storm crow (I usually run two artemis SRM6s in the arms and triple streak-6 in the torsos), followed by huntsman. Split Ecm Mechs Evenly Between Teams. Ecm Started by Ramagar, Jun 08 2015 06:03 PM Balance. Ecm On More Mechs! Started by Livewyr, Apr 27 2014 09:46 AM Page 1 of 4 ; 1; 2; 3; Next. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 1. At best you might stuff in an extra haft ton of ammo or add back a bit of the armor you shaved to get a certain fit or upgrade a small laser into a medium etc. Other classes (enemy) go hungry (damage points, and destroying em), and the armor is like wood other than metal. MWO: Viper VPR-SCS (LGD) Legendary Mechs. Across all its variants it can perform any role you could envision for an assault mech. ECM hides enemy movement from Beagle; Beagle denies ECM's disruption of missile locks. 514. You had ECM set to Disrupt Mode when it should have been set to Counter. slots will now turn red when over, as tonnage does. The heat build-up from firing until full jam bar is about 80%. I also fit TAG if I have an energy hard point. Please dont give ecm to mechs with 2 or more rocket slots. Hero Locust and Hero Shadow Hawk on Reddit. Urbanmech K9 with 5 MPL. You get an agile and reasonably fast 45 ton mech that can carry two lasers and triple streak-6s with ECM and 4 tons of ammo and maxed armor that also has very good jumping ability. Between the ECM’s 180 m range, and the 200 m range for detecting Mechs hidden by ECM, there’s a 20 m radius band where you can detect a hidden Mech, target it, and get a missile lock and/or share the targeting with your teammates. The best way to support somebody is to kill the enemy who is shooting at them. You need a BAP to detect shut down mech. Clans with ECM, were Kitfox, Myst-Lynx, Shadowcat, HellBringer. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 3. ECM: +75% stealth. Lots of heat sinks. Direct hit with NARC will disable ECM for 20-30 seconds, but another nearby ECM may still block targeting. BAP/ASM/ECM/NSS BAP: +15% detection. Many IS mechs have quirks that provide extra structure, some have extra armor, and a few clan mechs also have these boosts, but typically don't get as much extra on average. No longer counters ECM. net, the clans have a 1 ton 1 critical Guardian ECM that can definitely be fitted to nearly any mech. 86%. Low Signal When you enter the range of an enemy ECM in disrupt mode, your Mech will be marked with a symbol that looks like low signal bars. . Clan ECM: Myst linx Kit fox Arctic Cheetah Shadow Cat Hellbringer IS ECM Locust Raven Spider Commando Griffon Cicada Cataphract Archer Atlas Cyclops I feel like I'm missing some. Dropping the engine a little doesn't hurt much, it's better than sacrificing more heatsinks. Mechs able to use stealth armor which have tonage and hardpoints for at least 2 of missiles, PPC and Gauss Phoenix Hawk PHX-B, Enforcer Ghillie (Hero Mech) Griffin GRF-2N Archer Tempest (Hero Mech) Cataphract CFT-0XP Stalker STK-3FB Cyclops CP-11-P. Hunchback IIC-A packs all the magic of the Timberwolf (minus the ECM) into a medium chassis. Member. This is because ECM is rolled into an "XL premium package" on the Raven and Cicada but available for the stock engine. Competitive Mech Buying Guide. Cyclops 10-Q and the Maddog-A have a good missile hard points as well. Cheap? The Griffin 2N is a banger. None of the mechs have jump jets. 4. Member. PGI please get rid of the stealth armor and lower the firepower of the machine guns you have totally unbalanced the game and taken all the fun out of playing larger mechs which have no defense against these little terrors. there are more ECM Mechs coming soon with the Inner Sphere Resistance heroes and the Clan wave 2/3 Heroes, the Wolfhound Grinner and 2 varients of the Ice Ferret (the hero and 1 cbill varient) will get ECM. To improve upon this issue, this patch is shifting a portion of the ECM performance from the skill tree to the base stats of the ECM module. However the latest edit is from before the change. (I can't find the reference on it, but I remember reading it quite clearly as described above. we have enough atm in the game. Lights- Oxide, Jenner K & D, Huggin, Raven 4X, raven 2X and the two missle locusts. But having 4 energy, 1 missle, 150kph top speed, JJ and ecm would make it the new king of lights. What is the current effect, when you have both the Beagle Active Probe (BAP) and ECM installed on the same mech and how were both affected by the changes to ECM range? MWO wiki states that the Counter-Functionality of BAP alone has a range of 360m but is replaced by the ECMs counter. 1) Many, many mechs have been introduced since the last ECM mech was added, the handful that can run it are in a tiny minority. TLDR: faster lock-on ecm. The kintaro is there for the LRM 5 spam, Then the Trench buckets, well one has JJ's. Roughneck Hero mech - Bolt - 4 high mounted shoulder ballistics. My current statistically best medium is a 6 MPL Nova. The ability to equip an ECM suite to a Mech will be limited to specific variants. too bad its nerfed to oblivion and utterly worthless to play right now other than some ATM bs. Rookie. Won't have quite the T-bolt's range. So if mechs with ECM and AMS are “gods” and a guy boating LRMs or Streaks kills such a “god”, does the LRMer or Streak boater become like a greater god in this theoretical pantheon, or ascend instantly to some heretofore unknown MWO heavenly game mode, or at least get some sort of “god slayer” title, or what?A particular puzzle to me is the Cyclops Sleipnir. Posted 07 November 2015 - 06:40 AM. Power creep is rough in a F2P game. The technology we know as stealth in mwo is useful for jetplanes or mechs with the feature of flying. If you're escorting light 'mechs, you're the heavy hitter. If a mech with ECM is hit with a Narc beacon its ECM is disabled for the duration of the Narc effect. Meh, trip-light PPCs are better than an ER. pretty much every Light Mech can do this, Jumpjets, high speed and ECM can all help. So the trade-off of increased diversity (normally touted by the developers as a good thing) for increased player satisfaction (also frequently mentioned as a goal of the. I have had a lot of trouble getting my Archer-5W to work. You'd have to tweak the effective range to increase/decrease how much of a game changer it is. 4LPPCs, stealth and heat sinks. Versatile medium mech with decent tankiness. It also will cancel one enemy mech ECM within 150m. You are better off mounting two PPC in one arm of a mech, then two either ER laser or Large Pulse Laser in the other side. 86%]) Percentage of vote: 14. The kintaro is there for the LRM 5 spam, Then the Trench buckets, well one has JJ's. Then landed a 35 ton mech, with a GM-60 standard engine and a little less armor and structure as a Blackjack, it packed an AC-10 with 23 shells and 1 small laser,. Laservomit (BLC) new! LE300. Clan Probe has an identical range. In Battletech a "support mech" is a long-range weapons platform. So there you go. When it comes to stealth mechs, the bottleneck typically is insufficient firepower. Other than narc's SEVEN second cool down. Firepower and durability are lacking, but speed and agility is second to none. Sure, they can totally remove that one rule, when LRM's get their damage dropped back to 1 per missile, lose the ability to lock on Every missi. " Simplified, yes, but still a good description. Remember, 99% of MWO players are dumb and chase red dots on the mini-map like a dog chases a cat (into traffic); accordingly ECM is really strong so use it! Solo Queue / Quick Play Mech List (Not Competitive Tournament Tier List) Light Mechs (20-35 tons) Inner Sphere. Mist Lynx Ebon Dragoon for the missile omnipod. One, streaks on ECM mechs is irritating and a 2d with ECM made a mech that was already annoying even more annoying. They trade speed and maneuverability for firepower and armor. 15. An ECM mech within 180 meters of the actual UAV can jam its communications, blocking 100% of signals from it An ECM mech, however, cannot 'hide' from a UAV using electronic means. Heres a suggestion to information warfare/fixing ECM Give all mechs Seismic Sensor by default as a "Radar" Almost all mechs equip the module seismic sensor. the issue is i cant target anything when an ecm mech. It’s a trial mech in a laservomit configuration right now so you can take it for a test drive. The Grinner is solid, but inferior to the Wolfhound-2 IMHO. If the OpFor fails to penetrate the ECM bubble, either by using Sensor Lock or by physically entering the bubble, your 'Mechs can essentially shot without fear of being shot back. This is especially apparent in CW, where ECM Heavy is basically non-existent in IS drops. King Crab KGC. BAP doesnt do anything to stealth directly, it affects ECM and stealth relies on a working ECM that is not being countered, also for mechs equipped with ECM and BAP, BAP will not counter at all, ECM overrules the BAP. Otherwise remains the same. So like I just wanna know, will there be any new ECM. no Commando has Jumpjets, and I find the SDR-5D to be far superior to the ECM Commando variant, that is probably the worst Commando. MWO is all about pure DPS. Otherwise remains the same. The ability to equip an ECM suite to a Mech. . In 2020 it was very beneficial on laggy PC + solid damage of 700+, many wins, and much fun killing mechs above 60t. Hero 'Mechs are variants of available BattleMechs that were used by someone notable in the BattleTech universe. 29 free tons! Other good clan mechs:Considering the fact that mechs with ECM often get fewer performance enhancing quirks, this is particularly punishing to new players who choose their first ECM mech with no skill nodes unlocked. . Equipment Upgrades there are various upgrades that you can pay for (very expensive) to get better performance or space in your mech within MWO (and battletech). By only allowing ECM mechs to counter other ECM mechs, ECM is not a cast aside worthless mechanic brought to you by BAP equipped mechs. ). I was thinking something like 2x MRM20 5x medium lasers with a 325 LFE ECM and loads of DHS and play it like a sneaky endurance brawler. The mere fact that you can change your omnipods, so that you can adjust your hardpoint to tailor your build, gives Clans more effective builds per chaises. Its a fun build. The New Ecm. cAP increases sensor range by 25%, decreases Target Data time by 25%, and you can detect shutdown mechs within 150m. . 14 August 2013 - 06:47 PM. Clan Active Probe -- Disables 1 TARGETED ECM 'Mech up to a range of 270 meters but requires the 'Mech to have been targeted in the first place meaning they must use the soft counter "Sweet Spot" first or have it assisted by other means. Highlander with a single Gauss and 3LPLs and JJs Katapult K2 with dual Gauss never realy dies. Sensor Module: +15% detection. Stalker 3FB: no quirks, but ECM. MWO ECM effects: Note: Again, there is some nuance with with distances, but at the most basic, there is an "inside ECM" and "Outside ECM. I made this build back when piranhas were first released and our group has been using it ever since. Jetplanes are intercepted by interplanetary missiles with speed at 6x times faster than the jetplane. Member. While escorting heavy and assault 'mechs, you're the guy chasing away enemy lights. The the last time I tried Tag + LRM it without locking the enemy mech I thought to have seen my missiles have hit the enemy mech. Posted 28 April 2014 - 10:43 AM. ECM is not going to hide a 100t Mech, of course, but it is actually somewhat helpful too as it delays the enemy's ability to read target infos, making it more difficult to identify weak spots. Well, One could build the MWO version of the Atlas AS7-D-DC with an ECM unit. Great support mech, but best for me is 3xMPLas with 3xLasAMS and ECM. More than half the time (18 votes [5. Started by zortesh. 84%. I do enjoy a few choice clan mechs and have a cougar ba with an ecm head I use with two heavy meds and two lrm20. The one type of target that the Streak-Shadowcat doesn't excel at fighting: Stealth armor mechs. Stealth armour makes you untargetable by normal means. what they said hellbringer is the best ECM capable. This would be a QoL change with little impact on general gameplay. Also. The Shadow Hawk gets 2 energy in each arm, 1 missile in the head. Mechs that do ballistics well. When the fight is joined, and people start popping UAVs, you'll find that AMS still has some merit; especially as a light mech vs. My top choices are:. I plan on staying safe from the missiles by taking another break from MWO. ? I like being able to guarantee my own locks, and the AP prevents being shut down by a nearby ECM mech. Bap should counter one ecm near it but if you are wolf packing with other ecms the overlapping ecms will nullify the bap. Also allow Beagle to get a detailed readout of a target, in a. Try to use Mechs with ballistic weapons or know, I mean really KNOW your weapons heat gen & Mech shutdown threshold or you will be sorry. Essentially it boosts radar coverage, locking and scan strength. The Guardian ECM (electronic countermeasure) suite is a piece of equipment that weighs 1. BAP/ASM/ECM/NSS BAP: +15% detection. One side rushes the other and average games last about 6 mins that way. 5 Mechs with AMS = all missiles shot down = infinity seconds to kill. MWO already allows us to customize our 'Mechs beyond what would be deemed feasible,. Bane is a MG/laser mech and 2D is an SRM-carrier. 514 posts Posted 07 December 2012 - 09:24 AM. The ECM/masc Phoenix hawk is probably the best medium in the game. Archer is also OK, but you need to buy the real cash hero to get the ECM variant. Pariah Devalis, on 23 May 2014 - 09:44 AM, said: Short answer, in table top it is, but most likely not here in MWO. Something in the line of 8 tons and 8 slots. is superfluous. It is very mobile mech. To be honest, I. These famous pilots would often modify their 'Mechs from. Pretty fast, solid range, and can be played as a backstabber or more of a supportive mech just following the herd. ecm was a capellan/liao invention insofar as the systems in use at this point. Visit [ mechs ] to explore the. This means any mech that fall under 25% your maximum sensor range will be detected. ECM: +75% stealth. HERE IS THE LINK WHERE THIS INFORMATION CAN BE FOUND, AS WELL AS MORE. Each 'Mech will sell for $15 USD on the website, and will also be available on Steam. Moebius Pi, on 17 April 2016 - 07:09 AM, said: Starter mechs I look less at "It will teach you skills through a finicky setup" and more "reliable, forgiving, lets you earn C-bills easily" unlike some folks who suggest stuff like Centurions etc. somethinganother? Then 2 nodes for the old 25% That said, if you were to focus on brawling, the ECM isn't worth it for the SHC with one exception: 3x SSRM6 and ECM makes a nasty anti-light and anti-smaller-medium platform, and is still technically a close range mech. I ran a Mad Dog LRM build for a long time, but recently switched it to a hybrid LRM/ATM build for. Member. It's the only Locust capable of using ECM and comes with a 190 XL engine (the maximum for this 'Mech) and Endo-Steel. Adv. Other BAP features gets overridden by the active ECM. ECM won't counter active stealth, so there's that. The Ilya Muromets is a knuckle-dragging heavy that can pack a good amount of mixed energy and ballistics, primarily. No. It automatically gives you faster weapons/health data on enemies, (I also think it. Clan mechs except marauder 2-c have omnipods with ecm hardpoint inside so you can install that on a different base chassis Light: Arctic Cheetah ACH-P KitFox. It technically DOES increase the range you can detect ECM mechs at, but that's due to the sensor range increases, which isn't exclusive to APs The ECM's Magic Jesus Field is based on sensor range, so 50% of 800M=400M, but 50% of 1200M=600M 50% is invalid, but can't remember what PGI chose; 70. Ecm mechs can't get a decent weapon loadout. ECM - Electronic Countermeasures (ECM) Offense [| ] Alpha Strike - Firing all 'Mech weapons at once. Before ECM, MWO is all about rush tactics and LRMs. Timberwolf (TBR-S) laservomit is a joy to play and very effective. This Mech runs up to 150kph, has decent armament, has ECM and TAG equipped, full Ferro Fibrous armor and is heat efficient. Find and compare 'Mechs with different weapons, equipment, and skills in MechDB, the most reliable and updated source of MWO information. de]. In most roles the Annihilator will. Reality doesn't care about theory and lower arm actuators. Only a uav would counter the wolf pack of ecms. At first, only the following variants will be ECM capable:BAP is a waste of space on an LRM mech - TAG nullifies ECM and lets you target mechs out to 750m+ (energy range quirks apply to TAG too) so BAP is only essential for streaks. You encounter an ECM light, you might have a chance (if you're fighting a commado, if it's a 3L, good luck unless you. Yeah, driving assaults in MWO is not a good idea. Lct-3m is also a good mech for lasers and speed. I use this site to find my ECM. Think of this change as just Seismic Sensor with more integration into Role Warfare)For a new player I'd recommend these mechs for learning: Timberwolf BH (2LPL, ERMLs and ECM) Warhammer 6R (very versatile chassis with a lot of possible builds) Urbanmech K9 (very sturdy light, with a lot of possible builds) Shadowcat B (swap out the omnis to get ECM and 2 ERPPC) Bushwacker (3RAC2 or 2RAC5)BAP can counter stealth armor in game right now , most streak boats and LRM boats with bap. Probably the biggest glass cannon in MWO but an effective one. Edited by Tundra Wolf, 04 January 2023 - 09:59 PM. The game is turning into Ecm counter/ disrupt mechs. 3) Other symbols Target This enemy mech is marked by TAG from a team member. Edited by Tesunie, 13 February 2018 - 11:38 PM. Those mechs have less room for actual weaponry, armor and munition. Therefore the best support mechs are the mechs that output the best damage. . This guide is intended to familiarize new players to MWO; no previous knowledge of BattleTech in its. It will be hot with 2x ERPPC. Soon enough the Clans will have their Medium ECM mech that is much better than the Cicada. tons) are still versatile, but generally with bigger and heavier weapon payloads. DFA - Death From Above; A form of attack whereby one 'Mech uses. No ECM. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 1. 2) Would be useful to add it to the medium space to give that weight class more viability, and with the 3/3/3/3 thing coming in, doing this is one of the few ways in which to keep the incoming horrendous queue times. tonnage on BAP is much better spent on ammo or a bigger engine if you are mounting LRMs, then you should mount TAG. That way we get 1. MechSpecs is a community for every level of MechWarrior Online fan. . Should probably not buy this if you ever plan on buying MC, since the K9 starter back is good value for money. What it did do was jam NARCS, disable artemis fire control systems, disable BAP systems, jammed C3 networks, and it disrupted Streak-srms. Any thoughts? Back to top #2 Carrioncrows. So the goal is to create a counter to light ECM mechs. Who the heck is going to turn off their "missle shield" and "stealth mode" to let in a few ecms?Casual TBR-BH "Wubbidy Wub" (4xcLPL, TC1, ECM) + omniset. MWO / FORUMS / SUPPORT. #1 tutzdes Jun 10, 2018 @ 8:31am I primarilly a light/medium mech pilot, so. and some punchy 6 CERML for those 200m lrm dead range. I can see across the map with my tweaked graphics settings and recognize ecm mechs from far away. Both of those increase sensor range by 25%, and target information gathering speed by 25%. If you are in counter mode, you will be visible as per normal and you will counter an ECM within 180 which would also be a tell. Try not to peek and shoot from the same place twice, one alpha from an assault and you're dead or legged. 3) Mad Cat MKII-B. Even stacking velocity and mech quirks they are still one of the slowest things in the game. Other BAP features gets overridden by the active ECM. This mech buying guide is designed to give players who want to get into competitive MWO an idea of what to go for in terms of mechs and builds. The 1 Percent; 133 posts Posted 25 March 2013 - 12:36 AM. Yeah, driving assaults in MWO is not a good idea. Unlike Raven, ECM is somewhat workable on this mech since it has enough firepower. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. 2021 LOYALTY REWARD 'MECH STATS! 2021 Annual Reward Mech Patter Preview! Greetings MechWarriors! Just a quick post to update you with the Stats and Quirks for the upcoming new 'Mech variants in the 2021 MECHWARRIOR ONLINE ANNUAL REWARDS PROGRAM. Instead Of Nerfing Ecm. Are these the differences between cloaking and jamming?Once you get both Enhanced ECM nodes, its' sensor range reduction factor goes up to 85% which turns it into pseudo-stealth without the drawbacks. Atlas AS7-K3, lots of bonus arm armor + JJ !Ecm, Light Mechs, Horrible Electronic Warfare Sim. technically, and judging by hero raven lore, it should be unavailable outside those sectors save a single hero mech raven chassis picked up by the fedsun forces. Commando 2D with 4 SRM4s, Raven 4X with a Rac5 and medium lasers, Arctic Cheetah with SRM4s and ERSL, Flea 17/20 with MASC and Medium Lasers, Javelin 10P with 6SRM2, Javelin 11A with 7 Medium Lasers, Adder with UAC20/3 ERSL, Cougar with 2 HLL/5ERML, Jenner IIC. So a Clan medium mech can definitely field a larger ballistic weapon +. In many ways it's similar to the Annihilator with its extremely heavy-hitting loadouts. when I found MWO I had to play it. ECM skills reduce the amount of time needed. There are several medium Clan mechs that are able to mount ECM (or just some variants of those): Arctic Wolf, Ice Ferret, Shadow Cat, Black Lanner. The second counter is TAG, which is currently affected by short range (will be patched, apparently), and the difficulty of holding on target (something that will never go away, especially given the terrain of the maps, even. 5 ton pieces of equipment that can work to have an advantage over each other, and defeat each other depending on player use. seeing as lights exploit the broken ecm system to their almost effect by being able to swing wide from the side and get behind them or just get behind them some other way and get away with being unseen because of their phantom mech ability and hiding them from sensors and map would hate anything that. induces 1. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 1. Adv. The most traditional sniper mech in MWO is a dual Gauss Jagermech. It is very mobile mech. a user. Direct hit with a PPC will disable ECM for 5 seconds. When it is equipped to your Mech, an entry for it shows up in the weapon groups HUD element that displays the ECM’s range as well as the mode it is currently in. Annhilator Mean Baby can do MRM120. Back to top #3 Mcgral18. There is also the option of using a 300 STD engine (same weight as the 300 LFE) and build a bit of a zombie since the. Find and compare 'Mechs with different weapons, equipment, and skills in MechDB, the most reliable and updated source of MWO information. 5 heat/s while active. The Guardian ECM (electronic countermeasure) suite is a piece of equipment that weighs 1. Other strong contenders are the blood asp, and the night gyr. why you so worried about ECM half you nubs can't even find the R button anyways edit: I'd also like to congratulate the forumites for managing to cram ECM and LRM whining into one thread. KFX-PR - a truly unique support type of mech, with 3AMS & ECM combo for people who hate LRM boats and want to show middle finger to them. The documents : MWO - InGame Settings Explained. it is too early to say what Mechs are best for stealth armor, it was only released on Tuesday. Raven-3L does well with ECM in a variety of builds. Only certain mechs can carry jump jets, but this limitation is not hardpoint-based. The quirks on the Raven-4X compensate for this weakness of the ERLL and adds to its advantages making for a very good Laser Sniper Light Mech: 2xERLL Raven-4X [mwo. Mechs able to use stealth armor which have tonage and. makes you appear cold in thermal vision. I think the 1b would have been a better choice especially since it would be a bit easier to fit ecm on a laser mando anyway and carry a streak with plenty of ammo. These 'mechs are usually very fast and/or can provide AMS/ECM cover for the team. You'll cover your team with ECM, have enough speed to maneuver around, and a nice burn that will see you win a lot of trades. No active probe, TAG, etc. Edit: You also got to be 120m away from the ECM 'mech for ECM (Counter-Mode) or TAG to work. 5% Heat, or +2. Also included with each pack is the new mini battle pass system driven by 'Mech XP. It works the same way as an ECM in counter mode. Bushwhacker X1, three torso mounts, and a narrow front profile. Preferably one that I can make look like a bigger version of the mech above. You have a million idea's on how to do it resulting in infinitely better play and yet consistently stubbornly stick to the bad idea that is: "ECM" Too powerful to. The reason is simple. The heat build-up from firing until full jam bar is about 80%. You need to be running an ECM mech. There doesnt appear to be a delay on swapping ECM states, so as soon as you see lrm volleys go up just switch it over and watch them harmlessly fly away. I use 55inch tv and high resolution with advanced zoom and can easily spot ecm and stealth mechs from 1400meters using naked eye targeting mark one using said tv but can't for the life of me understand how people shoot thru caustic fog, snow storm or behind trees. Ideally enough to do an instant kill against an enemy via headshot or in some cases a backshot. Locust Pirate's Bane and Commando 2D - these two pests can annoy people to death. Replies: 2 Views: 1,520. King Crab KGC-000. None of them has ECM tough, so KFX-PR is truly unique capabilities from this prospective. MWO / FORUMS / SUPPORT & FEEDBACK / FEATURE SUGGESTIONS; 2. Location Back in the MWO again and I digress; Posted 23 October 2014 - 11:40 AM. I sometimes swap some PPCs for a LBX10, less pinpoint but it's fun as well. There are a number of mechs with ECM Hardpoints (,too many hid it in their feet to keep it protected from torso shots or shoved it into an arm, making ecm',s low health counter meaningless. Member. CBT allows for LRMs and SSRMs to be fired at ECM equipped enemy mechs, without use of TAG, at any distance with unblocked LOS, or sharing targeting data using the C 3 network. 6) You are not always the scout. is now, but how about we take all the xp and cbills earned right now, multiply them by 100 then divide them by your mechs weight. I like the information warfare. Pir 1 and the laser options are still good. Stalker 3FB: no quirks, but ECM. I have made a few video guides (like ECM, ARM LOCK, CHAIN FIRE, MODULES, ect) that i think might help you with MWO at the start. Other light mechs are useless against these 2 ecm mechs. why not have all mech do the same damage no matter what they have quiped. I grew up on the the table top game and of course loved it. From article: I also asked Inoye of Piranha is happy with the recent implementation of the ECM (electronic counter-measures) system to MWO, which a. Note: Both Probes LOSE this ability when equipped alongside ECM on the same 'Mech. Of these Arctic Wolf (only 3 variants of which are omni and can mount ECM) and Shadow Cat are considered decent. Started by fastspec2, Jul 21 2015 05:19 PM. The Pirates Bane is OK if you're desperate for a light mech with ECM to fill a slot, but it's not worth wasting the MC on. Wow, this went off-topic fairly. MechWarrior Online. however, this is all according to smurfy, and it is a bit outdated, as I could not find the stats for TC's there. The NARC Missile Beacon is a missile that replaces the explosive warhead of a missile with a homing beacon. Here's my situation. You cannot target individuals under it out of. )". Then it needs to be hit by lockable friendly missiles such as LRMs, ATMs, and/or streaks. The ability to equip an ECM suite to a Mech will be. That being said there are tons of good light 'Mechs. Using them as a meat shield is fine since you're a light and since you're helping them with ECM anyways. Players can customize their BattleMech with an array of weapons and equipment, and engage in 12 versus 12 battles, the outcome of which earns the players experience and c-bills for future BattleMech. you missread your faster lock-on on ecm mechs. Rage; 2,949. The Guardian ECM Suite is an electronic warfare package found in some Battlemechs. It's the only Locust capable of using ECM and comes with a 190 XL engine (the maximum for this 'Mech) and Endo-Steel. Now, everything else is pretty much free game. No longer partially counters ECM.